Our team (with Robert Toth) tasks :
- Rigid body simulation
- Mel scripting (Shatter tool, particles driving)
- Particles (Big monster building, light trails)
Software:
- Maya, Nparticle, Pulldown it
- 3dsmax (Massfx)
- Houdini
Company: Tripod Vfx / Puppetwork
Commercial
Brakedown