Call Of Duty WW II – Cinematic trailer

CODWWIILead of effect unit https://apotheek247.com

Software:  Houdini /Maya /Arnold

Company: Digic Pictures (Budapest, Hungary)

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Kingsglaive: Final Fantasy XV – Battle Scene

Kingsglaive-final-fantasy-XV-movie

Lead of effect unit

Software:  Houdini /Maya /Arnold edpillsbelgium.nl/kopen-kamagra-100mg-online-belgie.html

Company: Digic Pictures (Budapest, Hungary)

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Uncharted 4 – Cinematic trailer

UC4

Lead of effect unit

Software:  Houdini /Maya /Arnold

Company: Digic Pictures (Budapest, Hungary)

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Assassin’s Creed Syndicate Cinematic Trailer

Assassin’s Creed Syndicate

My task as Shot Technical Director

Assemble the shots for render and composite, optimizing the render process

Software:  Maya / Nuke / Arnold

Company: Digic Pictures Hungary

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Witcher 3 Wild Hunt – Cinematic trailer

 

witcher3

My task as Shot Technical Director and Effects Artist

Assemble the shots for render and composite, optimizing the render process. As Fx artist during the TV spot I worked on the atmospheric effects

Software:  Houdini,Maya / Nuke / Arnold

Company: Digic Pictures Hungary

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Assassin’s Creed Dead Kings – Game Trailer

Assassian_Creed_DLC

My task as Shot Technical Director

Assemble the shots for render and composite, optimizing the render process

Software:  Maya / Nuke / Arnold

Company: Digic Pictures Hungary
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Destiny: The Taken King CG cinematics

My task as Shot Technical Director

Assemble the shots for render and composite, optimizing the render process

Software:  Maya / Nuke / Arnold

Company: Digic Pictures Hungary

Might and Magic Heroes VI – Trailer

Our team (with Robert Toth) task in the game cinematic trailer:

  • Rigid body simulation (Skeleton)
  • Mel scripting
  • Fluid simulation (Green flame for skeletons)
  • Realflow (blood)
  • Cloth simulation (Skeletons)

Software: Maya, Nparticle, Realflow, Syflex

Company: Digital Apes / Puppetwork

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League of Legends – Game trailer

My task: Fluid Simulation, Particles

Software: 3dsmax,  Maya, Krakatoa, FumeFx

Company: Tripod Vfx / Puppetwork

 

Journey to the center of the Earth

Task: Modelling

Software: Xsi, 3dsmax

Platform: Nintedo DS

Developper:  HS Games