Cloud Atlas


I was lucky to work for a short time in the Cloud Atlas project as Fx artist.

My task: Particles, Fluid simulation

Software: 3dsmax, Maya

Company: Trixter (Munich)

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Destiny: The Taken King CG cinematics

My task as Shot Technical Director

Assemble the shots for render and composite, optimizing the render process

Software:  Maya / Nuke / Arnold

Company: Digic Pictures Hungary

Might and Magic Heroes VI – Trailer

Our team (with Robert Toth) task in the game cinematic trailer:

  • Rigid body simulation (Skeleton)
  • Mel scripting
  • Fluid simulation (Green flame for skeletons)
  • Realflow (blood)
  • Cloth simulation (Skeletons)

Software: Maya, Nparticle, Realflow, Syflex

Company: Digital Apes / Puppetwork

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ESET Smart Security 5

Our team (with Robert Toth) tasks :

  • Rigid body simulation
  • Mel scripting (Shatter tool, particles driving)
  • Particles (Big monster building, light trails)


  • Maya, Nparticle, Pulldown it
  • 3dsmax (Massfx)
  • Houdini

Company: Tripod Vfx / Puppetwork

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Red Tails

My task: Modelling/ Uv cockpit elements

Software: 3dsmax, Maya

Company: UPP (Prague)

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Nespresso / Elements

My task: Smoke / Fire / Particle

Software: 3dsmax, Krakatoa, Fume fx

Company: Bose Collins, ArtMafia

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Zambia vs Ivory Coast Final CAF Africa Cup 2012 Video mapping

My task: Mel script, Previz, Timing, Particle, Rigid body simulation

Software: 3dsmax, Houdini, Maya

Company: Tripod Vfx / Puppetwork


My task: Modelling/ Uv

Software: 3dsmax, Maya

Company: Tripod Vfx / Puppetwork /Sysplex


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Celebrity Dragrace

My task:

  • Light/Render/Shader TD
  • Crowd, Mel Script
  • AfterEffects (Scripting)

Software: Maya, Mentalray, AfterEffects

Company: Slitscan

Anita Tsoy Concert Video Mapping

My task : Particles, Vegetation growing

Software: Maya

Company: Tripod Vfx / Puppetwork

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