I was lucky to work for a short time in the Cloud Atlas project as Fx artist.
My task: Particles, Fluid simulation
Software: 3dsmax, Maya
Company: Trixter (Munich)
I was lucky to work for a short time in the Cloud Atlas project as Fx artist.
My task: Particles, Fluid simulation
Software: 3dsmax, Maya
Company: Trixter (Munich)
My task as Shot Technical Director
Assemble the shots for render and composite, optimizing the render process
Software: Maya / Nuke / Arnold
Company: Digic Pictures Hungary
Our team (with Robert Toth) tasks :
Software:
Company: Tripod Vfx / Puppetwork
My task: Mel script, Previz, Timing, Particle, Rigid body simulation
Software: 3dsmax, Houdini, Maya
Company: Tripod Vfx / Puppetwork
https://www.youtube.com/watch?v=pxZPZcp74pU
Software: 3dsmax, Maya
Company: Tripod Vfx / Puppetwork /Sysplex
IMDB: http://www.imdb.com/title/tt2343425/